AI Insights · Timothy · July 2021
Top 5 Top Down Games in Kuwait: Q2 2021 Performance
Analyzing the performance of the top 5 top-down games on a unified platform in Kuwait during Q2 2021, including trends in downloads, revenue, and active users.
In Q2 2021, the top five top-down games in Kuwait showed varied performance across different metrics. Here’s a closer look at how each of these games fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Yalla Ludo - Ludo&Domino from Yalla Technology FZ-LLC had a notable quarter. Weekly revenue peaked at approximately $149.4K in early April, then saw a dip, but rebounded to reach around $116K in mid-June. Weekly downloads fluctuated, peaking at around 4.9K at the end of May. Active users remained relatively stable, ranging from 61.5K to 72.1K throughout the quarter.
KamaGames' Texas Hold'em Poker: Pokerist experienced a mixed quarter. Revenue peaked at nearly $95.2K at the end of March but fluctuated, ending at about $82.8K in late June. Downloads saw a spike to 1K in late April, while active users peaked at 3.4K in the same period but trended downwards to 1.5K by the end of June.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. saw a steady performance. Weekly revenue peaked at approximately $55.7K in late April but settled to around $31.1K by the end of June. Downloads saw a significant rise, reaching 6.6K in late June. The game maintained a stable number of active users, peaking at 65.6K in late June.
Supercell' Clash Royale had a varied quarter. Revenue peaked at approximately $22.9K in early June, while downloads remained relatively stable, peaking at around 1K in mid-June. Active users hovered around 35K throughout the quarter.
Finally, Jawaker: Games & Friends from Jawaker saw fluctuations. Weekly revenue peaked at approximately $16.3K in mid-April and then dipped to around $8.3K by late June. Downloads also saw a decline, peaking at 3.6K in late May and dropping to 1.2K by the end of June. Active users peaked at 30.5K in late May but decreased to 24.6K by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.